About Nathan – The House Game
Nathan is the creator of The House Game and the ongoing solo hex-crawl journal The Land of Time.
His lifelong passion for gaming began in 1984 on the family Commodore 64 when he first played Ultima IV. With only a copied version and almost no understanding of what he was doing, he fell completely in love with the world. Years later he finally got the official boxed edition with the cloth map and manuals. From there he devoured everything Origin Systems made.

Growing up, his parents wouldn’t allow him to play Dungeons & Dragons due to the stigma of the time. Still, he found his own path. His first real board game purchase was the original Battletech. He later fell in love with Shadowrun, and as a kid he spent countless hours dreaming over the Warhammer catalog. In 1994 he discovered MUDs. Three years later, in 1997, he signed into Achaea on its official launch day. He still maintains one of the oldest active characters on the server – Rip Cobra, the 5th oldest. Rip is 846 years old, a member of the Serpent class, a mentor to others, and carries the simple motto: “I remember nothing…”

Nathan has always been a hands-on gamer. He started building his own tabletop experiences with Jenga blocks and original Hero Quest miniatures.

Last year he discovered Maladum and Battlesystems, built a full 4×3 gaming table, and invested heavily in terrain kits and expansions. Painting miniatures and running solo RPGs became one of his favorite creative outlets — his personal “adult fidget spinners.”

In early 2026, Nathan began his sobriety journey. A few months later, in April 2026, his house burned down. While dealing with the loss, insurance claims, and temporary living situations, he needed something that was truly his – a creative project he could control when everything else felt chaotic. That’s when The House Game and The Land of Time were born. He started writing a solo hex-crawl journal in real time, letting the dice guide the story with no pre-planned plot.

Through decades of gaming and now this journal, Nathan continues to build worlds – even after his own was reduced to ash. The Land of Time is his way of rebuilding, one hex, one session, and one sober day at a time.
